//Muzzleflash models/weapons2/mk23/mk23_flash { sort additive cull disable { map models/weapons2/mk23/mk23_flash.tga blendfunc add rgbGen identity } } models/weapons2/mk23/slide { { map models/weapons2/mk23/slide_foo.tga rgbGen identity } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } } models/weapons2/mk23/grip { { map models/weapons2/mk23/grip_foo.tga rgbGen identity } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } } models/weapons2/mk23/misc { { map models/weapons2/mk23/misc_foo.tga rgbGen identity } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } } models/weapons2/mk23/safety { { map models/weapons2/mk23/safety_foo.tga rgbGen identity } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } } models/weapons2/mk23/sights { { map models/weapons2/mk23/sights_foo.tga rgbGen identity } { map $lightmap blendFunc GL_DST_COLOR GL_ZERO rgbGen identity } } //Tip uses SSG flare tip texture/shader //End